Timed gameplay can optionally be activated on all five game modes, and on certain UGX official map releases there will be an option to enable objective gameplay too this will be specific and unique to individual maps.įight off hordes of zombies with a brand new arsenal of epic weapons, including totally custom-built guns from UGX! Classic: Un-altered classic Call of Duty zombies, but with the UGX Mod's epic arsenal of weaponry at your disposal.Arcade Mode: Our specially tweaked variant of traditional zombie gameplay, Arcade Mode includes 8+ new powerups and a special boss zombie round.Bounty Hunter: A special zombie is marked in the game, and you must compete with your friends to be the first one to kill him, in order to gain a mega points bonus!.Sharpshooter: An endless cycle of random weapons is thrust upon the players, forcing you to fight off the zombie horde with whatever you're given! This offers a fun twist on the classic zombie mode.King of the Hill: This gamemode is a morph between traditional King of the Hill, Team Deathmatch, and Capture the Flag.Chaos Mode: Compete against your friends or the clock to see how many millions of points you can earn before the time runs out! - Based on the popular MW3 DLC gamemode.Compete with your friends to get enough points, so you can reach the highest gun in the cycle before they can beat you to it. Gun Game: This was a favourite from UGX Christmas, and it's been tweaked and improved to be even better than before.I have no idea how well it goes and how long I will keep it up and running, but just for the good old times it’s worth it.Now there are more ways to enjoy World at War's zombie mode! Expanding on the classic zombie gameplay, we've included new separate game modes each offering a unique experience: It’s a nostalgic version with a few fixes and improvements, but it has all the quirks and features you love and hate. UGX Chat *nostalgic version*To celebrate this anniversary I’ll revive the UGX Chat. I did all of this before UGX, but with UGX I could keep working on it with a large user base and learn just sooo much.Īgain, I can’t thank all of you enough for your support, kind words and simply staying with us. I even learned and mastered C++ thanks to UGX-Mods (but that is for another time). I went from PHP5, JavaScript, HTML4 and CSS2 into a Full-Stack developer who is fluid in HTML5, CSS3 (and SCSS), JavaScript / TypeScript, PHP+7. Without UGX and you - the community - I wouldn’t have been able to accomplish this all. Over the last 10 years I could extend my knowledge in so many areas thanks to UGX and of course the awesome UGX-Mods community! I’m a generalist and a good web developer (I do this as a living btw). Nevertheless with UGX-Mods I could do much more than “just” modding. I was working on an ambitious project (which in the end was discontinued due to engine limits). I was modding for World at War and wanted to join the best modding team. And to round it up, I’ll throw in some steam gift cards which you can win (more information below). I thought it was time to celebrate my 10 years anniversary and throw in one nostalgic gem I wrote for UGX-Mods a long time ago. In September 2012 I joined the team officially. ![]() ![]() ![]() ![]() So it has been exactly 10 years since I registered on UGX-Mods.
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